AE_Ninja Standalone update 1.1c - Combo counter, enhanced bar, camera adjustments, major bug fix
Major Bug fix
Left shift was unintentionally performing aerial dodges instead of ground dodges. Gamepad was working as intended.
Gameplay adjustments & additions
Added combo counter
Added new circular bar to signify how long enhanced mode lasts
Adjusted camera height and distance
Adjusted grapple requirements
Disabled glow on hit fx
Files
PROjECT_REMNANT: AE Ninja standalone v1.1d (2.5gb)
External
Sep 26, 2022
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PROJECT_REMNANT: Cosmo Succubus & AE Ninja standalone
Jump straight into combat with multiple characters, styles, and movesets in this ever evolving hack n slash prototype
Status | In development |
Author | TakiGames |
Genre | Action |
Tags | Beat 'em up, Fantasy, Female Protagonist, Hack and Slash, hack-n-slash, Ninja, samurai, Sci-fi, Singleplayer |
Languages | English |
More posts
- PROJECT_REMNANT - Damage text & character switching preview: Cosmo Succubus + AE...Apr 20, 2023
- Cosmo Succubus Standalone playable character updateMar 22, 2023
- AE_Ninja standalone v1.1d - buff counter, big fixes, final character tweaksOct 07, 2022
- AE_Ninja standalone v1.1b - Aerial combat, glider, bug fixesOct 02, 2022
- PROJECT_REMNANT: AE_Ninja standalone v1.1 updateSep 26, 2022
- PROJECT_REMNANT AE_Ninja stand-alone playable character updateSep 21, 2022
- PROJECT_REMNANT 1.3 preview (WIP)Aug 03, 2022
- PROJECT_REMNANT 1.2 releaseApr 01, 2022
- Character Tutorials complete!Mar 17, 2022
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